Titanfall is a titan itself.
I began the multiplayer journey a few days ago and it is probably one of the most fun “New Gen” games so far. (Especially if you’re a fan of Call of Duty)
The game is all multiplayer, which is something I’m usually very skeptical about, but this is well worth it. There has also been a lot of talk about Titanfall having no campaign, but I assure you it does.
The game is based on a battle between the IMC and the Militia. Each side has their own views on how things should be handled and there is your main conflict. Aside from that, I’ll let you find out the story because it doesn’t really have cut scenes to explain. You have to listen to your visor and HUD to understand what’s going on. You also have to read the loading screens and listen in on your objectives before each mission. When you choose the campaign option, you’ll be thrust into either the IMC or Militia faction for the story. (That’s right, you get both sides of the story here) Of course, once you finish the faction you’re put into, you can begin again to embark on the opposite teams side. I don’t completely agree with this aspect, as I like the cut scenes and elaborate tales, but this is too fun to pass up. (Oh, and by the way, I’m Militia all the way guys!)
Your controls are very similar to Call of Duty, and by very similar, I mean the same controls. (Aside from a few differences of course) You’ll click the left analog stick to sprint and right to melee. You press “A” to jump, “X” to reload and so forth. The main difference is that you can double jump because you have thrusters via your suit, you can run along walls for advantages in battle and the “LB” button will use your special option. (For me, it’s an invisibility cloak) This basically covers the controls and movements.
Now that the normal is out of the way, on to the Titan of Titanfall. You would think that the Titan would be bulky and hard to maneuver in battle, but somehow Respawn and EA have avoided this issue. “The Titan is basically an attachment to the pilot.” You’ll hear this throughout your training and battles, but it’s actually true. The control scheme is the same as it is for your Pilot (Soldier) character. The main difference here is that the Titan can’t jump, it can sprint though. It can also dash in place of the jump. “LB” will activate your ordinance for your Titan as well. The Titans are also unbelievably easy to destroy. They aren’t overpowered or super shielded. It’s pretty fair in terms of the Titans. OF course, as you unlock new Titan custom slots, you’ll unlock new Titan types. You’ll have the Atlas , which is pretty evenly created; The Ogre, which is high in defense and health, but slow and not so agile; and finally the Stryder, which is agile and very fast, but lacks armor and health. Again, Kudos to Respawn and EA.
You’ll have your load outs for the Pilot and Titan that can be changed and updated as you unlock weapons, ordinances and weapon attachments. You’ll also unlock more custom slots as you level up as well. This is also very similar to Call of Duty. (Not much to mention here though)
Moving on, this game is very fun and super addictive. I must say, it certainly surprised me.
I give Titanfall 8 Ogre Suits out of 10. (8/10)
It’s worth the buy and in my opinion will be considered a “Big Dog” of “New Gen” multiplayer